How is the board set up?
Each player starts with ten marbles in one triangular camp. The destination is the opposite camp. ChessPlayX supports 2, 3, 4 or 6 players and follows the displayed seat order.
What can you do on your turn?
Step
Move to an adjacent empty hole in any of six directions.
Jump
Jump over a marble to the empty hole immediately beyond it.
Chain jumps
Chain multiple jumps and change direction during a turn.
No captures
Jumped marbles stay where they are.
Your goal
Move all ten marbles into your target camp.
Confirm
Confirm your route, or cancel to choose a different one.
Step or jump
Move to an adjacent empty hole, or jump over a neighbouring marble into the empty hole immediately beyond it. A turn can contain a sequence of jumps. Jumped marbles stay on the board.
When does the game end?
The first player to fill the opposite camp with all ten marbles wins. In multiplayer games, the remaining players continue to determine their places. A marble already in its target camp cannot leave that camp, and passing is allowed only when no legal move exists.
What should beginners watch for?
Leave landing spaces for later jumps and plan entry into the target camp. A marble already inside that camp cannot leave it again.
Rules and references
- ChessPlayX — online rules published on this page
This guide describes play on ChessPlayX. Platform-specific conventions are stated in the relevant sections; tournament administration may differ.